Simon Denkhaus

About Me

Profile

I am a programmer focused on game development and am currently studying Game Design at the Mediadesign University in Munich, Germany. Besides my studies, I work as a freelance game developer. My experience includes development with C#, C++ and Java, partly using Engines such as Unity, Unreal Engine and Construct, creating games and other applications for PC, Web, Android, FireOS and iOS. My goal is to create fun and engaging games, putting gameplay first and overcoming unique challenges in the process.

Experience

  • 2015 - now Ravensburger Digital
    Ravensburger Digital has been my primary client since I started there as a QA tester. Since then I have switched to development where I work primarily as a Unity developer creating games for mobile and smart TV platforms.
  • 2012 Internship at Mimimi Productions
    During my 2-week internship at Mimimi, I got my first introduction to the gaming industry. I learned a lot about the various areas of development and decided to pursue a career in this field afterwards.

Education

  • 2014 - now Game Design (B.Sc.) with focus on programming at the Mediadesign University Munich
  • 2006 - 2014 Ernst-Mach-Gymnasium (High School), Abitur in Math, Computer Sciences, English, German and History
  • 2002 - 2006 Sankt-Konrad-Grundschule (Elementary School)